Archive for July, 2010

The Last Game

Monday, July 5th, 2010

So with the 10 year anniversary of Deus Ex doing on at RockPaperShotgun, I’ve begun to seriously and honestly think again about games, game design, and what I want from it.
It turns out, these things run through my head all the time. I find them to be a wonderful way to experience stories, ideas, places, [...]