Archive for the 'Originals' Category

Mozambique Drill

Monday, October 11th, 2010

Here is a short piece I’ve been working on at school. All work (filming, tracking, VFX, comp, sound, etc.) done by me except for the helicopter model (Half Life 2) and recording of the sounds (various sources).
A lot of learning went into this. It was my first attempt at filming and editing with production [...]


Sunday, October 3rd, 2010

Let’s talk about Minecraft, dude. (MINECRAFT DUDE!)
Here’s a guy (Markus Persson) that had 5,232 buy his game in 24 hours at 10 euros a pop (around 15 bucks). That’s around 78.5 grand in a day. “Wait a second!” you might say. “78 grand a day?! That’s a lot! At that rate, how much is that [...]

Lighting Challenges

Wednesday, September 22nd, 2010

For class we had to do some lighting - CG or real it didn’t matter. I decided to try out one of the lighting challenges and do an “abandoned” and “idealistic” version of the two. Hopefully….you can tell this is the abandoned version.

Overall it was a quick process. I started shading on Saturday and finished [...]

Current Work

Monday, August 30th, 2010

With the semester starting I figured I would share some of my finalized work from the summer. I got some good feedback from Bert at Dreamworks and thus have some things to update on my reel before kicking it out the back door. Alas, to the pretty pictures!

The first is a high resolution render from [...]

Emitting Fluid from Particles in Maya

Wednesday, December 9th, 2009

Edit: Maya 2011 now supports this out of the box. Go nab it.
So after a days worth of research I now have the information needed to emit fluid from particles in Maya. A whole new world of possibilities has been opened!
First off grab this file - though I only know it works FOR SURE in [...]